Hello,
Any news about spine support for 4.19?
I see on Github some person use spine runtimes with 4.20 preview and Runtime mesh component repo show some update recently (like 18 days ago)
so is possible use Spine2d runtimes with UE 4.19/4.20?
Thanks
EDIT:
I see the issue on github and i see Badlogic replace RMC with PMC, so now is compatible with 4.19.
You have done some performance test to see if there are some hit for this switch?
This change is only available in beta branch?
Thanks again