Hi ! 🙂
Hero have a attacking animation that is made from 3 swings, first he swings towards left, then from that position towards right, and then left again. Problem is that player can chose will he make 1, 2 or 3 swings, and when he stops attacking sword and all other parts of the body should return to start pose.
Do I need to have "returning" animation for each swing or I can do it other way ? Reversing animation is not solution because a) player would repeat all swings backwards instead of finding the shortes way , b ) even if player would make only one swing it still wouldn't be good.
Yeah it seems kinda obvious that we will need to have reverse animation for each case, but I still want to be sure. Thanks ! 🙂