I understand you're experiencing rendering issues with sequence animations in the 4.3-beta version when multithreading is enabled and multiple identical characters play the same sequence animation.
This appears to be a bug in the current beta version. To help get this resolved, I recommend sending a minimal Unity reproduction project to contact@esotericsoftware.com. In your email, please include:
- Your Spine version (4.3.39-beta)
- Your spine-unity runtime version (4.3-beta latest)
- Unity version (6000.2)
- Steps to reproduce the issue
- This forum thread or issue description for context
The development team will be able to investigate and fix the issue more quickly with a reproduction project that demonstrates the problem.
In the meantime, if you need to continue working, you could try:
- Temporarily disabling multithreading to see if that resolves the rendering errors
- Using an earlier stable version (4.2) if your project allows it and you haven't saved with 4.3-beta features
Since you're using a beta version, bugs like this are expected to be fixed quickly once reported with reproduction steps.