Unity
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- Teme
- Odgovori
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- Zadnji post
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- Is there way to play an animation in mid-blend/mix state?
Postao/la trafcio, 3 months ago - 4 Odgovori
- 1593 Pogledano
- Zadnji post Postao/la trafcio
3 months ago
- Is there way to play an animation in mid-blend/mix state?
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- The object has been deleted. What method should I use to rel
Postao/la gunspike, 3 months ago - 5 Odgovori
- 1539 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- The object has been deleted. What method should I use to rel
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- Help with costume editor tool
Postao/la EladFlaish, 3 months ago - 1 Odgovori
- 1313 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Help with costume editor tool
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- Spine,Change Layers in Unity
Postao/la rudra00, 3 months ago - 2 Odgovori
- 1748 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Spine,Change Layers in Unity
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- Performance Issue w/ Dye Shader
Postao/la roomyrooms, 3 months ago - 2 Odgovori
- 1391 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Performance Issue w/ Dye Shader
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- 为什么我们制作的sipne导入unity要缩放0.01后才是正常大小?
Postao/la ww3441201, 3 months ago - 1 Odgovori
- 412 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- 为什么我们制作的sipne导入unity要缩放0.01后才是正常大小?
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- What is the best way to pool SkeletonData Assets?
Postao/la matheus_, 3 months ago - 4 Odgovori
- 1515 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- What is the best way to pool SkeletonData Assets?
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- Sprite shader depth write
Postao/la SpiralCircus, 3 years ago - 18 Odgovori
- 20775 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Sprite shader depth write
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- I made an animation of a character disappearing in Unity.
Postao/la gunspike, 4 months ago - 18 Odgovori
- 2844 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- I made an animation of a character disappearing in Unity.
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- How do I add encryption to the .skel.bytes
Postao/la Nick, 3 months ago - 5 Odgovori
- 1596 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- How do I add encryption to the .skel.bytes
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- Reduce drawcalls for separate spine projects
Postao/la Krblshna, 3 months ago - 3 Odgovori
- 1471 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Reduce drawcalls for separate spine projects
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- I have a problem with exporting texture. please help me!
Postao/la liuweichicun, 3 months ago - 5 Odgovori
- 1592 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- I have a problem with exporting texture. please help me!
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- Could this asset be compatible with spine animation?
Postao/la gunspike, 3 months ago - 1 Odgovori
- 1243 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Could this asset be compatible with spine animation?
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- implement root motion in special way
1, 2, 3
Postao/la YukiRain, 2.5 years ago - 56 Odgovori
- 62866 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- implement root motion in special way
1, 2, 3
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- Shader for weapon.
Postao/la pvalium, 3 months ago - 2 Odgovori
- 1538 Pogledano
- Zadnji post Postao/la pvalium
3 months ago
- Shader for weapon.
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- Spine or Unity 2D Animation V2
Postao/la Nick, 3 months ago - 0 Odgovori
- 1918 Pogledano
- Zadnji post Postao/la Nick
3 months ago
- Spine or Unity 2D Animation V2
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- Slot SetColor() in different blend mode?
Postao/la sinkywer, 3 months ago - 5 Odgovori
- 1620 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Slot SetColor() in different blend mode?
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- What's the equivalent of "applied as normal" in Unity?
Postao/la Abelius, 3 months ago - 3 Odgovori
- 1442 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- What's the equivalent of "applied as normal" in Unity?
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- I tried to move the character using the Foot Soldier Exemple
Postao/la gunspike, 4 months ago - 4 Odgovori
- 1616 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- I tried to move the character using the Foot Soldier Exemple
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- Duplicating and configuring slots at runtime. Possible?
Postao/la Abelius, 3 months ago - 1 Odgovori
- 1376 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Duplicating and configuring slots at runtime. Possible?
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- SkeletonRendererCustomMaterials Override Disabled
Postao/la TedNindo, 4 months ago - 3 Odgovori
- 1532 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- SkeletonRendererCustomMaterials Override Disabled
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- we are facing overlapping issue
Postao/la sambasivarao, 4 months ago - 3 Odgovori
- 1597 Pogledano
- Zadnji post Postao/la Misaki
3 months ago
- we are facing overlapping issue
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- Different materials for same Spine character
Postao/la vtchalakov, 6.5 years ago - 3 Odgovori
- 7498 Pogledano
- Zadnji post Postao/la TedNindo
3 months ago
- Different materials for same Spine character
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- SpineEvent Question
Postao/la tony020409, 4 months ago - 3 Odgovori
- 414 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- SpineEvent Question
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- Normal Map doesn't work on my object
Postao/la Chakib, 4 months ago - 1 Odgovori
- 1274 Pogledano
- Zadnji post Postao/la Harald
3 months ago
- Normal Map doesn't work on my object
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