The setup pose is different when loaded in v4 affect every animations.
In latest beta 4.0:
In stable 3.8.99:
Sample Project:
Stranica: 1/1.
Nick
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1 year ago
- Nick
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Nate
Yikes, that's not good! The cause was path constraints from older projects did not have their Y mix set to the old translate mix. It defaults to 1, which moved bones unexpectedly.
We've fixed it in 4.0.62-beta, which we'll release today. If you need a fix sooner, it could be fixed manually by setting the Y mix for each path constraint in the setup pose (keys in animations don't need fix up).
We've fixed it in 4.0.62-beta, which we'll release today. If you need a fix sooner, it could be fixed manually by setting the Y mix for each path constraint in the setup pose (keys in animations don't need fix up).
1 year ago
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• Stranica: 1/1.
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