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ahmed ali
i saved a file in 4.1 then dev needed it in 4.0 so i exported from 4.1 to 4.0 and imported json in 4.0 and everything works fine but when i export in binary there's an error in an image packing 

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6 months ago
- ahmed ali
- Postovi: 38
Erika
Hello, could you also post the log please? (by clicking on the "Open Log" button and posting the contents or the file here)
6 months ago
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Erika - Postovi: 3131
ahmed ali
thank you erica for quick reply, always a life saverErika je napisao/la:Hello, could you also post the log please? (by clicking on the "Open Log" button and posting the contents or the file here)



here's the log below, hope you can help me on this one to continue work

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6 months ago
- ahmed ali
- Postovi: 38
Erika
Thank you for sending the log. I have forwarded it to the rest of the team, in the meanwhile, it looks like the image
D:\work\train riders\game assets\ui icons\images\coin bg.png
and D:\work\train riders\game assets\ui icons\images\reee\1.png
cause Spine to go out of memory. Could it be that they are too big for the current atlas settings? (consider I'm an artist, not a coder, and I'm guessing, but that's what the log seems to be suggesting) 6 months ago
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Erika - Postovi: 3131
ahmed ali
thank you erika for your effort much appreciated, first image is 206*223 ..... second image is 200*200Erika je napisao/la:Thank you for sending the log. I have forwarded it to the rest of the team, in the meanwhile, it looks like the imageD:\work\train riders\game assets\ui icons\images\coin bg.pngandD:\work\train riders\game assets\ui icons\images\reee\1.pngcause Spine to go out of memory. Could it be that they are too big for the current atlas settings? (consider I'm an artist, not a coder, and I'm guessing, but that's what the log seems to be suggesting)

i'll change export settings and try again, it's weird though as it exported well before updating to 4.1 and then downgrading again to 4.0.64

6 months ago
- ahmed ali
- Postovi: 38
Erika
Hmm, they're not too big, do they maybe have complex meshes and are you using polygonal packing? What export settings are you using, and do they match exactly across 4.0 and 4.1?
6 months ago
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Erika - Postovi: 3131
ahmed ali
everything the same no changes made just followed your method for downgrading from 4.1 to 4.0 on multiple files and exported fine, but this one is totally new to me so wanted to know the fix for futureErika je napisao/la:Hmm, they're not too big, do they maybe have complex meshes and are you using polygonal packing? What export settings are you using, and do they match exactly across 4.0 and 4.1?

Nemaš dopuštenje za pregledavanje privit(a)ka dodan(og)ih postu.
6 months ago
- ahmed ali
- Postovi: 38
Erika
The one thing that strikes me as unusual is the scale set to
72
instead of the usual 1
, 2
or fractions like 0.5
. It means you're packing your images to be 720% bigger. What happens if you set this number back to 1
and what was the reason to set it so? 6 months ago
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Erika - Postovi: 3131
ahmed ali
oooooooooh that's whyErika je napisao/la:The one thing that strikes me as unusual is the scale set to72
instead of the usual1
,2
or fractions like0.5
. It means you're packing your images to be 720% bigger. What happens if you set this number back to1
and what was the reason to set it so?




thaaaankssss erica you saved my day and my work






6 months ago
- ahmed ali
- Postovi: 38
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