Hello, I'm trying to use the unity Sprite Atlas import feature and I'm having an error that I assume is causing an import error even if the asset and regions are updated.
There is any unity project example I can find of this process done right?
Thanks
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SwingWren
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2 months ago
- SwingWren
- Postovi: 8
Harald
If the error message still reports
Tight packing is not supported
, and you have disabled tight packing at the atlas asset, it might be that the Sprite asset has this parameter enabled. Could you please check your Sprite assets as well that go into the SpriteAtlas asset? 2 months ago
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Harald - Postovi: 4088
SwingWren
I see, thanks! the error got me confused
2 months ago
- SwingWren
- Postovi: 8
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