Hi, maybe there was already same suggestion, but I think it would be great and useful to have feature to select unused images or slots which was added to rig (i know that you can see which images wasnt used in images folder). Mostly it will be used after animating for project clean up, especially for complex objects (like characters with multiple images for one body part), so after animation done - you can chose which meshes/images/slots wasnt used in any animation at all and delete them all at once (and after that delete them from images folder too). Similar to adobe animate "select unused items"
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Thanks for the suggestion! We actually already have it in our tracker, so I've added your +1 to it here!
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It's in 4.1.25-beta! We've added an
Unusedcheckbox to find and replace, along with a
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