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1. Open Unity(I am using a 2019 version and the lastest 4.0 Spine-Unity runtimes)
2. Go to Assets-Spine Examples-Spine Skeletons-spineboyunity
3. under the Atlas Assets panel, change size from 1 to 2
4. change Element 0 to something else

Step 3 or 4 won't work, but it did in some of the preview versions.
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Misaki

I'm sorry to hear you're having trouble. Our resident Unity expert, Harri, is currently on vacation. He'll handle it once he's back.
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Misaki

Misaki
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Harald

Sorry for the late reply and the troubles!

We have just added a commit on the 4.0 branch which fixes the Atlas Assets array immediately resetting in the SkeletionDataAsset Inspector.

A new 4.0 spine-unity package is available on the download page:
spine-unity Download: Older Versions

Related forum thread with the same question for later reference:
Atlas Assets parameter in SkeletonData asset
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Harald

Harri
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