Hey!
I met an issue with animations transition in Unity
It's not about the first frame, keys and setupPose.
You'll see it at the video (watcj in 60 fps)
Can you help me guys?
PS sorry for my poor english
Stranica: 1/1.
Ducat
6.5 years ago
-
Ducat - Postovi: 7
Mitch
Can you send an example Unity project that exhibits the issue to unity@esotericsoftware.com
I can take a look at it there.
I can take a look at it there.
6.5 years ago
-
Mitch - Postovi: 978
Ducat
Sent an email.
Thank you
Thank you
6.5 years ago
-
Ducat - Postovi: 7
Pharan
There's a unity@esotericsoftware.com now?
Spine-Unity Docs Repo, and check out the Unofficial Spine Users Tumblr.
6.5 years ago
-
Pharan - Postovi: 5366
Mitch
Yea. But you should still send your selfies to my personal though.Pharan je napisao/la:There's a unity@esotericsoftware.com now?
---
Unity 5.2.x has a Mecanim problem... the Current and Next clip info arrays have duplicates for a single frame at the end of a transition... I hate Mecanim soooo much...
Find:
foreach (var info in nextClipInfo) {
float weight = info.weight * layerWeight;
if (weight == 0)
continue;
Replace with:float weight = info.weight * layerWeight;
if (weight == 0)
continue;
foreach (var info in nextClipInfo) {
float weight = info.weight * layerWeight;
if (weight == 0 || weight == 1)
continue;
float weight = info.weight * layerWeight;
if (weight == 0 || weight == 1)
continue;
6.5 years ago
-
Mitch - Postovi: 978
BinaryCats
why does nobody send me files?Mitch je napisao/la:Yea. But you should still send your selfies to my personal though.Pharan je napisao/la:There's a unity@esotericsoftware.com now?

6.5 years ago
-
BinaryCats - Postovi: 1299
Ducat
Oh, thank you very much! It helped!Mitch je napisao/la:Find:foreach (var info in nextClipInfo) {Replace with:
float weight = info.weight * layerWeight;
if (weight == 0)
continue;foreach (var info in nextClipInfo) {
float weight = info.weight * layerWeight;
if (weight == 0 || weight == 1)
continue;
You are awesome!

6.5 years ago
-
Ducat - Postovi: 7
Mark topic unread
• Stranica: 1/1.
Natrag na Unity
- Vremenska zona: UTC