Is there a way to change the intervals of the number labels on the dopesheet and graph views? For example, instead of showing 5,10,15 or 10,20,30, it shows 6,12,18 or 12,24,36?
Long-winded explanation of why I want to do this: I am working on a rhythm game where it is extremely important to be able to do halves and quarters of beats. I'm currently doing 30FPS, animating for 120bpm (adjusted in the runtime for the bpm of the actual music), so each beat is 15 frames in the editor. This makes it pretty much impossible to precisely do offbeats. I'd have to change the FPS to something else, and I'm thinking 48 because it's much more divisible and a nice number for FPS, and it'd be convenient to be able to quickly see where the beats are with the gridlines.
Stranica: 1/1.
goldenPiGames
6 months ago
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goldenPiGames - Postovi: 6
Misaki
The timeline FPS can be changed in the Playback view:
Playback view - Spine User Guide: Timeline FPS
Unfortunately, there is no setting to change the frame number display on the Dopesheet or Graph views.
If you are going to be working at 48 FPS all the time, you may want to change the default timeline FPS in your Spine settings.The setting can be found
Playback view - Spine User Guide: Timeline FPS
Unfortunately, there is no setting to change the frame number display on the Dopesheet or Graph views.
If you are going to be working at 48 FPS all the time, you may want to change the default timeline FPS in your Spine settings.The setting can be found
Spine Settings > User Interface > Default timeline FPS
. 6 months ago
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Misaki - Postovi: 1152
goldenPiGames
Is there a way I could request this as a feature? It would be very useful to me, and I imagine other 24 or 48 animators.
6 months ago
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goldenPiGames - Postovi: 6
Misaki
I have created an issue ticket for this:
https://github.com/EsotericSoftware/spine-editor/issues/666
You can subscribe to the issue ticket, then you will receive additional notifications upon any progress.
https://github.com/EsotericSoftware/spine-editor/issues/666
You can subscribe to the issue ticket, then you will receive additional notifications upon any progress.
6 months ago
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Misaki - Postovi: 1152
Fabiano
Sounds very useful to me too!
+1
+1
2D Freelance Animator
6 months ago
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Fabiano - Postovi: 45
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