manuel_songokuh

Hi
I love spine, see spine editor is for game animation.. But I come the mind: spine editor for animation without export to game runtime.. Will be good price down for only export file png sequence, mov.. Remove stuff for game export.. Price will be off 50% than that spine editor all feature..

Example other software there are two or three different versions :
Spine free, spine lite, spine studio.. This is an example


Thank you
manuel_songokuh
  • Postovi: 24

Nate

It's an interesting idea. I'm not sure removal of data export for games cuts the value of Spine in half. Spine is already much cheaper than leading animation tools. Also it would require quite some effort and restructuring to add a new product variation and we are already slammed trying to get things done.

Note we do have a lower cost version available, Spine Essential. While it lacks advanced features, it can do a lot, eg:
http://esotericsoftware.com/files/Gamasutra-Carlos-Cavalcante-Tips-to-create-funny-and-juicy-character-animations-with-Spine-basics/
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Nate

Nate
  • Postovi: 11863

manuel_songokuh

hi nate,

i wish to ask you, "removal of data......cuts the value of spine in half".. i think try to inactive part of code, will could be or is it impossible?


for essential is not good for me because it removed:
mesh, deform, etc. instead for not-game (export for games engine..)..

but i ask you for think/question ok?
manuel_songokuh
  • Postovi: 24


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