Hello,
I am currently building a slot game using 3JS and using spine for symbol animations. I am currently having an issue with the blend mode of a specific additive glow effect where it looks fine through the spine viewer, but has weird artifacting issues when implemented into our game.
Here is what it looks like in spine (frame 30):
[deleted file]
Here is what it looks like in-game:
[deleted file]
Here are some solutions I tried:
- I tried to use any other blending options. The blending issue persists on just this glow even when the blending mode has been changed to "normal"
- I tried to export with premultiply alpha turned on. Issue persists
Let me know if you guys have seen this issue before.
Stranica: 1/1.
khuynh
3 months ago
- khuynh
- Postovi: 9
Mario
Can you share your Spine project including the images with us? You can send it via email to contact@esotericsoftware.com. Please reference this thread, so we know what it relates to.
3 months ago
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Mario - Postovi: 3274
khuynh
I sent an email to the provided email address. I am looking forward to your reply. Thank you!
3 months ago
- khuynh
- Postovi: 9
Mario
Thanks, I've got the repro files. Could you please also tell me what exact spine-threejs runtime version and THREEJS version you are using?
3 months ago
-
Mario - Postovi: 3274
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• Stranica: 1/1.
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