Currently I'm using the [Universal Render Pipeleine/2D/Skeleton Lit] shader, as it seems to be the only one that works with lighting in URP.
From my research, tint black is not available on this shader. What are some possible methods that I can use to flash skeletons to other solid colors? (not simply tinting darker, but instead brightening to solid white or bright orange for example)
Thanks
Stranica: 1/1.
Guts
5 months ago
-
Guts - Postovi: 81
Luke
Hello Guts,
See the forum reply by our Unity expert, Harald, for some workaround methods that may help!
URP 2D + tint black?
See the forum reply by our Unity expert, Harald, for some workaround methods that may help!
URP 2D + tint black?
5 months ago
- Luke
- Postovi: 111
Harald
It's not the only lit URP 2D shader, you could also useGuts je napisao/la:Currently I'm using the [Universal Render Pipeleine/2D/Skeleton Lit] shader, as it seems to be the only one that works with lighting in URP.
Universal Render Pipeleine/2D/Spine/Sprite
, or did you encounter problems with this shader? These shaders are demonstrated in the Examples/2D/URP 2D Shaders
example scene in the Spine Universal RP Shaders
package. 5 months ago
-
Harald - Postovi: 3991
Mark topic unread
• Stranica: 1/1.
Natrag na Unity
- Vremenska zona: UTC