Guts

Currently I'm using the [Universal Render Pipeleine/2D/Skeleton Lit] shader, as it seems to be the only one that works with lighting in URP.

From my research, tint black is not available on this shader. What are some possible methods that I can use to flash skeletons to other solid colors? (not simply tinting darker, but instead brightening to solid white or bright orange for example)

Thanks
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Guts
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Luke

Hello Guts,

See the forum reply by our Unity expert, Harald, for some workaround methods that may help!
URP 2D + tint black?
Luke

Luke
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Harald

Guts je napisao/la:Currently I'm using the [Universal Render Pipeleine/2D/Skeleton Lit] shader, as it seems to be the only one that works with lighting in URP.
It's not the only lit URP 2D shader, you could also use Universal Render Pipeleine/2D/Spine/Sprite, or did you encounter problems with this shader? These shaders are demonstrated in the Examples/2D/URP 2D Shaders example scene in the Spine Universal RP Shaders package.
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Harald

Harri
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