function self:getDuration ()
return self.frames[#self.frames - 1]
end
But in C++, I see:return self.frames[#self.frames - 1]
end
float RotateTimeline::getDuration () {
return frames[framesLength - 2];
}
Is there a bug here, or is this a difference in how Corona and C++ index? return frames[framesLength - 2];
}
I don't know what #self.frames is doing.
What's the desire here, exactly, in English?