TheRussianViking

Hey guys!

I know Pixi-Spine is not an official project, but it uses pixi-ts and that's what the error comes down to.
About my project: I have been using multiple animated characters throughout the project. All with no problems.

Now our animator sent us a UI file and I am a bit confused.
Although I know the basics of spine, I can't seem to understand what is going on.
We get the message:
Region not found in atlas: Border_Circle (region attachment: Border_Circle)
Things I have checked:
1. The atlas file is being loaded correctly and can be viewed in the network tab and in console output
2. The atlas image (1/1) is being loaded properly.
3. The region
Border_Circle
exists in the Atlas file and has valid coordinates
4. The specified coordinates are verified through Photoshop: The coordinates are correctly identifying the graphics.

What else could be the reason for this error?
I tried to debug the error in the library by putting some console.log statements.
Interestingly,
findRegion()
iterates through an empty array. Any idea why this could be happening?

---

Okay, got some progress. It seems that the TextureLoader can't always handle base64 encoded resources. Interesting...
TheRussianViking
  • Postovi: 1

Mario

Please send us the skeleton and atlas file so we can fix this!
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Mario

Mario
  • Postovi: 3039


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