Hi,
I'm playing 2 or 3 animations at the same times on a same SkeletonAnimation - is it possible to set the time scale for a specific animation instead of the whole SkeletonAnimation ?
Don't want to open another thread, so I asked another question here. How to set an animation to a specific time ? I tried to set the Spine.TrackEntry Time property but it didn't seem to work as expected.
Thanks