yadejo

Hello!

The problem i am running in to is as such:
When I import a Spine SkeletonData in Unity everything is fine. All slots and their attachements are showing in the Inspector window:
1.PNG


However, when i create a new SkeletonAnimation from this SkeletonData, some slots are missing in the SkeletonUtility Component:
2.PNG


What am i doing wrong?

Thanks in advance!
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yadejo
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Natrag na Unity