Hey everyone, first post here!
I thought some of you would like to know my game engine, Ignifuga, has beta support for Spine, via the CPP runtime.
The integration is based on SDL2, using a custom SDL_RenderGeometry function that's yet to be accepted on the official repository.
The engine's website is http://www.ignifuga.org
My fork of the runtimes is at https://github.com/gabomdq/spine-runtimes
Finally, the custom version of SDL2 which can render the geometry generated by Spine is at https://bitbucket.org/gabomdq/sdl-1.3-experimental
There are some rendering glitches here and there, but overall it works great. Any feedback is appreciated.
Thanks.
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gabomdq
9 years ago
- gabomdq
- Postovi: 1
muhkayoh
I just discovered Ignifuga over the weekend and I'm really excited about it. An engine that doesn't see Linux as an afterthought? I'm in! In fact, it was via Ignifuga that I discovered Spine, which I was also pleased to see supporting Linux, so thanks to you both!
Matt
Matt
9 years ago
- muhkayoh
- Postovi: 1
Nate
Awesome stuff, thanks! 

9 years ago
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