
With it, we've created Fishy Business (http://www.khelainteractive.com/games/fishy-business/), our twist on the well-known genre of ‘catching falling items in some sort of bucket’ game. Here's a screenshot showing a spine animation being tweened across the screen as well as falling fish with a 'flailing' animation also done with spine:

We've been throwing more and more things at spine and it just keeps taking the punches. Currently, our game has 10 characters to choose from, all using the same skeleton + animations with different skins:

These characters can also purchase and equip clothing with additional slots with skin attachments:

All that, with little to no performance hits to our game! Here is a neat little score counter I mocked up in Spine:

Here are a few of the character animations up close and personal:




I'm still fairly new to the animation game so any feedback is welcome and encouraged! If you're interested, you can download the most recent build from our website (http://www.khelainteractive.com/games/fishy-business/).
Thanks for looking, and thanks again for making Spine!!