Skelbo

You would think this is an easy answer to find but I've searched all over with different keywords and can't seem to find the answer.
Someone rigged my character and made some animations in Spine for me and I wanted to use the same rigged character in Unity's built in animator to make new animations or edit current ones. I'm not used to Spine, never used it. I am more used to Unity's editor.
I can't seem to find any guide on how to do this. I can access the animations in Unity but can't edit the bones.

Can someone confirm if it's just not possible to edit files exported from Spine in Unity or guide me on how I can access this feature?

Thanks.
Skelbo
  • Postovi: 2

Mario

It is not possible to use Unity's UI to modify Spine skeleton animations I'm afraid. Unity's and Spine's timelines are way to different for that to be possible i'm afraid. You'll have to use the Spine Editor to edit animations.
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Mario

Mario
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Skelbo

Thank you for answering. It's a shame really, wish there was straightforward information on this in documentation. I spent so long just trying to figure out if it's possible. :'( :'(
Skelbo
  • Postovi: 2


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