Sorry if this is already mentioned somewhere, but nothing came up in the forum search.
Is there an easy way to have a bone snap to their parents endpoint? I realize that I can translate the bone to (x=parent_length,y=0) to achieve the same result. And I also realize that bones don't need to be connected like that, but it looks neater and sometimes I care about that.
Is there a hotkey I somehow missed?
Thanks.