HyperSSam

Hi Spine team,

I'm currently facing an issue in Unity, when I export my character as JSON everything works fine, but when I export it as a Binary file then the animations look all over the place, for example take a look at the following side by side comparison from the animations running in Unity:



This happens in other animations as well:



Strangely, the "fall" animation is the only one that looks as expected in both cases. I tried exporting the Spineboy example as a Binary file and everything seems to work fine so this must be something specific to my Spine project (I have sent an example project to the contact@esotericsoftware.com email).

Here are the export settings I'm using for the Binary file:


Spine Editor: 4.0.07
Spine Unity Runtime: 4.0 updated 2021-07-14
Unity: Issue happening in both Unity 2020.3 and 2021.1
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HyperSSam
  • Postovi: 31

Harald

Oh dear, sorry for the troubles! Thanks very much for reporting, we received your reproduction package and will get back to you as soon as we have a bugfix ready.

Issue ticket URL:
https://github.com/EsotericSoftware/spine-runtimes/issues/1928
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Harald

Harri
  • Postovi: 3907

HyperSSam

No problem, thank you very much!
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HyperSSam
  • Postovi: 31

Nate

Now fixed in Git for all runtimes!
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Nate

Nate
  • Postovi: 11782

Harald

A new spine-unity 4.0 unitypackage with the bugfix is available for download:
Spine Unity Download: spine unity 4.0
Thanks for reporting!
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Harald

Harri
  • Postovi: 3907

HyperSSam

Tested the new package and my animations look good now, thanks for the very quick fix!
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HyperSSam
  • Postovi: 31

Harald

Thanks for confirming!
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Harald

Harri
  • Postovi: 3907


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