
In-game boss. The result of a combination of Spine features and Unity particle system.
Features used:
- Spine animation
- Mesh transform.
- Frame by frame animation for burning fire and lava.
- Constraints.
- Skins. Different rage levels.
- Unity particle system.
Hope you like it!
I have started a vimeo channel as well. Will update progress there too.
https://vimeo.com/hobolabs
Cheers!
